

(30-49)% chance to Freeze, Shock and IgniteĨ0% more Area Radius against Enemies affected by an Ailment of the chosen Elementġ0% more Damage per Elemental Ailment on the Enemyġ% increased Elemental Damage Place into an item socket of the right colour to gain this skill. It will avoid choosing the same element twice in a row. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element.

25% chance to cause BleedingĪdds (3-113) to (5-169) Physical Damage against Bleeding EnemiesĮlemental Hit Elemental Hit Attack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, BowĪoE Radius: 10 Requires Level 12 Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. Right click to remove from a socket.ĭouble Strike Double Strike Attack, Melee, Strike, PhysicalĮffectiveness of Added Damage: (91-140)% Performs two fast strikes with a melee weapon. Lose 1 Stage every 0.33 seconds while not ChannellingĠ.5% increased Area of Effect Place into an item socket of the right colour to gain this skill. Gains 1 Stage every (0.33-0.17) seconds while Channelling (5-28) to (8-42) Added Attack Physical DamageĨ% increased Area of Effect per 1 additional Melee Strike Range While channelling this skill, you cannot be knocked back. Right click to remove from a socket.Ĭyclone Cyclone Attack, AoE, Movement, Channelling, Physical, MeleeĮffectiveness of Added Damage: (44-59)% Requires Level 28 Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you.

Illusion moves at 130% of your Movement SpeedĠ.5% increased Attack Speed Place into an item socket of the right colour to gain this skill. Hits from Final wave deal 75% of Damage per stage 50% of Physical Damage Converted to Lightning Damageĭeals 150% more Damage while Channelling if Illusion has finished moving Stop channelling to teleport to the illusion, dealing a final wave of damage. Waves of area damage frequently pulse along its path, based on your attack speed. You gain stages while it moves, until it stops at a maximum total distance. This is a list of weapon skills that can be used with two-handed swords.Ĭharged Dash Charged Dash Movement, AoE, Channelling, Attack, Lightning, MeleeĮffectiveness of Added Damage: (95-121)% Requires Level 28 Channel to project an illusion which you steer.
